#40. A Conversation with Lucas Grabeel

Springfield, Missouri native Lucas Grabeel began his acting career when he responded to a call for the local high school’s stage production of The Secret Garden. He soon began auditioning for plays and musicals at the community theater, ultimately starring in productions of Oliver!, Romeo and Juliet, and You’re a Good Man, Charlie Brown, among other shows.

Jason Anders: So what is it like for you to have a career that has taken off so quickly at such a young age?

Lucas Grabeel: I’ve always had dreams of being an actor and knew that’s what I was going to do with my life. However, I’m still shocked by how quickly my career took off. I feel very lucky.

In 2004, Grabeel made a trip to Los Angeles to look into becoming a professional actor. After landing a few commercial jobs, he was chosen for a role in Mark Dippé’s telefilm Halloweentown High. He reprised the part in David Jackson’s Return to Halloweentown. Since then, he has guest-starred on such television series as Boston Legal, ‘Til Death, Veronica Mars, and Smallville; and appeared in such movies as Roger Kumble’s College Road Trip and Dane Cannon’s The Adventures of Food Boy.

JA: Just like Ashley Tisdale, one of your co-stars in High School Musical, you got an early television start with a David E. Kelley series appearing in an episode of Boston Legal; what was it like to be on that set?

LG: It was a really great experience to work on Boston Legal. I remember William Shatner joked around with me, and Candice Bergen tried to set me up with her daughter. I met David E. Kelley via satellite during the audition while he was on a ski trip with his family.

Cast as Ryan Evans in the 2006 Disney Channel telefilm High School Musical, he became an active part of an ongoing media phenomenon that has encompassed three features, all which were directed by Kenny Ortega, who also shepherded Grabeel and other cast members through a 42-city tour of the U.S. Lucas’ role as “Danny Nicoletta” in Gus Van Sant’s MILK, starring Sean Penn, again brought him to the “big screen” in 2008.
JA: Tell me about how you became involved in High School Musical.

LG: The audition for High School Musical was theater-style.  It was the first time I was able to sing and dance at an audition in Los Angeles, which was very cool. I have grown up watching movie musicals and was very excited about being in one. I had no idea it would become so popular. Bonnie Story and Chucky Klapow were amazing to work with. I am ten times better of a dancer because of them. They really inspired me, and I made great friendships with both of them.

JA: Do you have an all-time favorite musical?

LG: My favorite musical is probably Sweeny Todd.

Lucas personally oversees all content that goes through the 14341 Productions doors, executive producing, writing and directing a wide range of genres and show types. Lucas is currently in development on three feature films due for release in 2010.

JA: Tell me about 14341 Productions.

LG: I have started my own production company so that I can be behind the camera more and have hopes of continuing to make feature films.

Lucas Grabeel has recently written and directed his first film, The Awakening of Abigail Harris. Entertainment Weekly recently named him on their “Must List” of musical prodigies.

Follow Lucas on Twitter: @MrGrabeel

#39. A Conversation with Kelli Baker

JA: So let's start with the point in your life that you decided to start working professionally as a dancer- your mother, Bonnie Story, is an Emmy Award winning choreographer, and your sister Bayli is also a dancer and has been at your side throughout various projects, including your first film appearance in 2001, as well as High School Musical and its sequel; do you remember what originally served as an inspiration to dance professionally?

KB: No, dancing professionally just seemed like it was the obvious choice for where I wanted my life to go. I've always loved dancing, ever since I was three years old dancing in a movie called Little People's Ballet, and I just never stopped loving it! Watching my mom, it just seemed natural and right for me to fall into the profession.

JA: In 2006, you appeared in the film High School Musical under the direction of choreographers Kenny Ortega, Charles Klapow, and Bonnie Story; first off, how did you become involved in this Disney Channel Original Movie, and what was it like working alongside your sister- with your mother being a lead choreographer?

KB: Working in all the High School Musical movies was just so amazing. I will never forget my experiences and all the things I learned. I just remember hearing my mom say she had been asked to choreograph a movie with Kenny Ortega, whom I had met earlier during the Olympics in Salt Lake City because my mom had worked with him then as well, and she said there would be a chance I could audition to be in it too! I was super excited, and it just worked out! I'm very lucky to have been able to do it with my sister and my mom.

JA: Tell me about the two weeks of dance rehearsals you went through in preparation for the film, and also what it was like to be working for Disney alongside this cast.

KB: Oh, it felt like it was definitely longer than two weeks! It was an insane process. Long days and longer rehearsal hours. It was hard, but what good things aren't? Working alongside the cast was pretty crazy, but they weren't really full-blown "celebrities" as of yet, and so we didn't really act like they were in some other league. Everyone was really great, and we all became really good friends.

JA: In the 24 days it took to film High School Musical, how often were you on the set, and also, tell me about your fondest memories of working on this movie, the friends you made while there, and what it was like to work with Kenny Ortega and Charles Klapow.

KB: Filming is probably one of my favorite things to do. I love it so much! We were constantly on the set. Our days were easily 12-16 hour days, and sometimes ran even longer. Working with Kenny is amazing, he's such a wonderful man, and Chucky is a character! So funny.

JA: Do you have an all-time favorite musical?

KB: Oh man, I love musicals; Guys and Dolls, Chicago, Wicked, Singing in the Rain, any of the classics. I love old movies, totally a good time. Oh, does Enchanted count?

JA: In 2007 you would return to the Disney cast for High School Musical 2, appearing as 'Lea', one of Sharpay Evans' "sharpettes"; what was it like working with Ashley Tisdale, and how much involvement did you have on the set of this film during its five weeks of shooting?

KB: This was my favorite movie to be a part of out of the three. It was so much fun! Ashley is awesome, and we would go get our nails done, go shopping, and go tanning. We totally grew as friends on the set and off, and I was there on set constantly. We did a lot of night shoots too, where we'd go from seven at night to nine in the morning... and sometimes go right into another shot. It was long sometimes, but so amazing. I'm just so lucky.

JA: What are a few of your favorite memories from being involved in the High School Musical films, and how has being involved impacted your career as a dancer?

KB: I just loved getting to know everyone and being on the set. I remember nights where Ash and us girls just could not quit giggling because we were so tired. It was so much fun, and I learned a lot by working with the people in that enviornment. You learn quickly about how to work as a professional, and mature as a performer. You have to be respectful, but know how to have fun while doing it. Some people can't get a grasp on that, and you can see how it affects their career. People that don't want to work with you ever again- won't, and that sometimes can make or break your career as a dancer, or an actor.

JA: In 2008 you auditioned for the hit series So You Think You Can Dance, earning praise from the panel of judges, and even making it through the entire Vegas week; what was it like competing on this series, and also, who inspires you as a dancer?

KB: Oh man, that was so amazing! I learned a lot those couple of weeks. To be there and receiving that praise from them was just insane. I couldn't believe it was happening to me. I had such a blast meeting everyone and figuring more things out about myself, and it helped me to mature in ways that I didn't realize I needed to. It was a wonderful experience, exhausting and hard, but great.

JA: You also appeared in the MTV movie American Mall, as well as in one of Vanessa Hudgen's music videos, Sneakernight; tell me about your relationship with Vanessa Hudgens and how you ended up appearing in her video, and also, what prevented you from appearing in High School Musical 3: Senior Year with your sister, Bayli?

KB: Working with Vanessa in her video was so much fun! Chucky was choreographing it, and they had it cast but needed a "funky-white girl", and so they asked me to come in and audition for the producer- and I got it! It was a blast. Vanessa is a sweetie.

American Mall was really fun to perform as well. We actually filmed Survivor on Valentine's Day, which was so much fun. A man-hater dance on Single Awareness Day. It was perfect! The reason I wasn't in as much of HSM 3 was because of So You Think You Can Dance. I knew that if I went to Vegas week, I would have to give up my spot as a principle dancer, and I was really conflicted. I talked to Kenny about it though, and he said that I should go for it. I already had the experience of the HSM movies, and if the show didn't work out there would always be a spot for me in the film- so it just kinda worked out, I got the best of both worlds. I got to audition and see how So You Think You Can Dance played out, and then after that I still got to come be a part of two of the musical numbers in HSM3. (I Want It All and the last graduation number).

JA: Having already achieved so much at such a young age, what ultimate goals do you have for yourself as an entertainer, and what can we expect to see next from you?

KB: Well, I am about to start working on a new show for Cirque de Soleil starting May 29th. My mom is a part of that too, and I cannot wait to work with her on it. It is going to be a life-changing experience. That lasts two years, so I'm not sure what I want to do after that. I love acting and would love to try and persue that while I keep dancing. Who knows? Whenever I try to plan out my life, it never goes the way I plan. I've just given up on trying to guess, and am just going to go with my heart and see where that takes me!

#38. A Conversation with Tom Bancroft


JA: So let's start with your position as a production designer on the 1988 special This Is America, Charlie Brown, also known as You're on Nickelodeon, Charlie Brown; how did you arrive at this Charles M. Shulz production, and do you remember what first sparked your interest in becoming involved in the animation industry?

TB: I don’t know how all that info gets up on IMDB, but it's not all accurate all the time. I did work on that show, I just wasn’t a "production designer." (Though I like that title, so no one fix it, okay?) It was my first “drawing” job in the animation industry, done in the summer between my freshman and sophomore years at CalArts. “Character Layout” would be the official job, but I’m not sure IMDB has that listing. It was my first “drawing” job because just before that I was working at Bakshi animation on the The New Adventures of Mighty Mouse, second season, as a production assistant with my brother Tony. We dreamed of drawing on it, but we were extremely green. We would get Ralph his cigarettes and take his laundry to the cleaners. Seriously. We would also make photocopies of all the layouts by the artists. I had a month before CalArts started back up again and I was able to do a few scenes of “character layout” for Bill Melendez Productions (they were the studio that did all the Peanuts shows and commercials) on that Charlie Brown special. It was a dream at the time because I grew up loving-and drawing- the Peanuts. I did very little on it, so it was very cool of them to give me a credit at all.

What sparked my interest in animation is a big question, but the short of it was that I loved drawing. That was the start. I also loved movies and special effects like what Ray Harryhausen was doing. When I saw the commercials for The California Raisins done in clay animation by Will Vinton, I knew I had to do that. It seemed to involve

JA: In 1990, you became an assistant animator on the Rob Minkoff short, Roller Coaster Rabbit, a Roger Rabbit short that played in theaters before the feature Dick Tracy, and again in theaters in 1995 in front of Toy Story; tell me about your memories of being involved on this production, the work you did for this short, and what your overall first experience at Disney was like.

TB: In 1989, halfway into my second year at CalArts, Disney came and looked over portfolios for an internship in the LA Disney studio to staff up the Florida studio that was going to open in a couple months. They knew people in LA were not going to move to Florida, so they were concentrating on young, eager art students. That paid off in the long run. Our first assignment was Roller Coaster Rabbit. Out of our internship group of about twenty artists from all over the country, about twelve of us were selected to move to the Florida studio and start there opening day. My twin brother and I were part of that group. Out of our peers, we were the only ones that were selected to be Assistant Animators, a bump up from the usual starting position of inbetweener.

It was an honor for us, but also a decision based on need on Disney's part- they couldn't get enough experienced Disney Assistants to move from LA to Florida, which was the original plan. The (very wise) plan was to pair less experienced assistants with experienced animators. Because of my greeness (I was an assistant animator at Disney after only a nine week internship- it doesn't get any greener than that!) I was paired up with Mark Henn, one of the best animators at Disney, and the most experienced animator to make the move from California to Disney. I was floored and scared to death. Looking back, I got the best training in cleanup any assistant could hope for- taught be an animator! Mark had been trained by Eric Larson and Frank Thomas, and he taught me the way the "nine old men" taught their assistants! I will always be grateful to Mark!

JA: That same year you would also work on The Rescuers Down Under, which was Disney's first animated sequel, the first 100% digital feature film ever made, and the first to use fully rendered CG backgrounds; what work did you do on this film, and what was it like to work on your first feature?

TB: It was exciting working on our first feature in the Florida studio. We were told from the beginning that we were just a "shorts" studio and then Disney got behind on the features and we were thrust into them. I was Mark Henn's clean up assistant, so I always had great scenes to clean up! That was always great. They didn't give Mark the "C" scenes, they gave him the good stuff. So that's what I got from day one. And Mark is fast! He has always been able to do the work of three to four animators! That usually meant I had to keep a fast pace too. It also meant that my unit would always need help. Rescuers Down Under was the first digital film, and that did bring with it some challenges at the beginning. We tried different pencils, different lines, different work-flows, but in the end, the job was pretty much the same. Tried and true almost always wins out.

JA: In 1991 you were an animation assistant for Beauty and the Beast, which was the first full length animated feature to win the Golden Globe for Best Picture; what was it like being involved on such a big project, to work with directors like Gary Trousdale and Kirk Wise, and to be involved with Disney's 30th animated feature, the only animated film to be nominated for the Academy Award for Best Picture?

TB: Ask anyone how it was to work on Beauty and the Beast and they'll all give you a dreamy response. As corny as it sounds, it was a magical time for animation and a huge move forward for Disney. It was my first feature to animate on. I had moved up to Animating Assistant. Still under Mark Henn, but now I was getting my own scenes to animate and showing him my work. That was great and extremely exciting. The hard part was that I was the most junior animator in the Florida studio, so I got all the "left overs". That means crowd scenes. I did a ton of the "Kill the Beast" song where all the villagers are marching to the castle with their torches and pitchforks! Insanity! I was desperate for a close up dialogue scene to prove what I could do, but it didn't come on that picture. Still, a great film and something to be proud of!

JA: Tell me about Off His Rockers, a part-CGI animated short film directed by Barry Cook that accompanied the release of Honey, I Blew Up the Kid; also, do you have an all-time favorite piece of animation?

TB: Off His Rockers started up as an after-hours short that Barry Cook had brought with him when he moved to Florida from Disney California. He pitched it to all of us eager, young animators in training, and wham- he had an entire staff at his disposal! As usual, as the months went by, the crew got smaller and smaller. I was an animator in training and Rockers was my first "test" as an animator. Barry was great to work with and really just wanted to make a great short. I co-animated the little boy (traditionally) with Alex Kupershmidt (who did all the best scenes), while Rob Behkurs handled the 3D animation of his pet toy horse. It was pretty groundbreaking at the time. It ended up getting the attention of Disney management who, sensing a good buy, ended up releasing the short in front of a live action movie I can't remember.

All time favorite animation? That's a big question with lots of answers. One of the first that comes to mind is the animation in Song of the South. It's a perfect example of the "level" of animation that I like to do myself- part cartoony, but still with plenty of strong drawing, poses, and character acting. For that reason, I like Ward Kimball animation a lot. He always got the fun stuff. A more modern-day version of that kind of animation is Eric Goldberg's Genie in Aladdin. The first time I saw his rough animation, it just blew my mind!

JA: In 1992 you animated the character of Iago for Aladdin, one of Disney's most successful films; with all of the stories surrounding the project, from Steven Spielberg's calls to Robin Williams from the set of Schindler's List, to what Aladdin animators referred to as Black Friday- what are your memories of being involved on this feature, and what challenges did you face animating a main character?

TB: Aladdin was an animators film. It was pure, fun animation with plenty of great character and fun movement. My credit on the film is for "Iago" but I actually animated Jafar, usually scenes with both of them together, and Abu also. Animating Jafar was the hardest part because he was such an unusual- and tricky- design. It was an honor working with Andreas Deja on that character. There is more "heat" on your scenes when you have main characters in them. I did meet comedian Gilbert Gottfried, the actor who did Iago's voice.

JA: In 1993 you returned to both Roger Rabbit and director Barry Cook for the final installmen t of the Maroon Cartoon shorts, Trail Mix-Up; this short was released theatrically with A Far Off Place, and you are credited with character animator- tell me about what work you did for Trail Mix-Up, and what it was like being involved in the final Roger Rabbit short.

TB: Trail Mix-Up was a blast! I had done clean up on Roller Coaster Rabbit a couple years before, but now I was an animator! It was great going onto the short already knowing how to draw the character! It was pure cartoony, fun animation in the Warner Brothers style, but with the Disney drawing. You couldn't get a better combination. And because I had helped out on Off His Rockers so much, I think Barry was extra nice to me and gave me good scenes of Roger. The best I had had in my career up to that time. It was pure creative fun and something I still like looking at!

JA: In 1994 you went to work as an animator on the feature film The Lion King, animating Young Simba; did you join the animators on the trip to Africa to study the animals? Also, tell me about your memories of working for the animation department at the Disney-MGM Studios in Orlando, Florida.

TB: No, I didn't get to go to Africa. It's usually a very small group that goes and the people invited usually consists of the directors, art director, head of story, and maybe a supervising animator or two. Those trips became known as the "Research Trip Curse." If you look back at the groups that have gone on those trips, usually around half of them don't end up working on the actual film for some reason or another! I really enjoyed working on Young Simba, especially because it meant teaming up with Mark Henn again. The other fun part was working with my twin brother, Tony, long distance (he was in Disney California and I was 3000 miles away in Florida) and his friend Mike Surrey, who animated Pumbaa and Timon, respectively. I remember going out to California to work on the sequence where Simba wakes up and first meets Pumbaa and Timon in the desert. My time there was busy and short, but we had committed as a group to rough out our thumbnails most of the sequence that week. It ended up that we barely had started by Thursday because of changes we had to address from scenes the week before, and our meeting with the directors was the next day. We stayed up all night and posed out almost the whole sequence- about two weeks worth of work in one night! It was great fun and terrifying at the same time!

The Florida studio was a blast to work in and a great place to start out an animation career. When we started the studio in 1989, probably 75% of the studio was young and green. It created a work place where we worked hard and were constantly trying to improve. We were a bunch of anal perfectionists, to be blunt. We'd stare at the monitors analyzing every frame, arc, and inbetween- it was great. We were also a family. We went to each other's weddings, kid's births, and birthday parties. Even a few funerals of people I'll never forget.

JA: In 1995 you were an animator on the film Pocahontas, animating the lead character of Pocahontas; tell me about Irene Bedard, who served as not only the voice of the character, but the physical model as well, and why animators referred to this as being one of the hardest films ever to be produced by the studio.

TB: Maybe the hardest of our second generation, but the hardest ever would still have to be Sleeping Beauty. Now that's hard! Irene Bedard wasn't the live action model, just the voice. We actually had two live action models for Pocahontas, the first was an African American girl (I never knew her name) and the second was at least part American Indian. She looked almost exactly like the Pocahontas we were drawing already! I was actually instrumental in her getting hired. I had seen a movie she was in and could not believe how much she looked like Glen Keane's design of Pocahontas. It was uncanny. And Glen had designed her a good year or two before this! I called Glen up and told him he had to see this movie, I can't remember what it was now, and check her out. He did, and she was hired soon after that. Working with Glen was a huge honor. To even be considered to be a part of his animation team animating Pocahontas, each animator had to submit a life drawing portfolio! That has never been done before at Disney! Usually, animation assignments are decided upon based on viewing your past animation work. Glen knew this was going to be a huge drawing challenge, so he wanted to see how people knew the human form before he would consider them.

Working with Glen is one of the highlights of my career. Everything animation fans reading this have heard about him is true! He is equally inspirational, talented and giving. All that said, Pocahontas was not my cup of tea, and using the live action so closely was not a "growing" experience for me as an animator. I grew as a draftsman though, so that was good. Just a boring picture to work on, unfortunately.

JA: In 1998 you became a supervising animator on Mulan, overseeing the character of Mushu; this film was animated only at the Florida studio, and was Disney's 36th animated feature. Tell me about the challenges you faced as a team bringing this story to life, the first Disney animated film to openly deal with warfare, as well as featuring an Asian heroine.

TB: Mulan will always be a very special film for me, and the memory of the Florida studio. It was our first "all on our own" feature and gave all of us a chance to shine. Some of us even got a chance to Supervise or Lead a character or department. I was given the chance of Supervising the animation and finalizing the character design of "Mushu" the dragon that Eddie Murphy did the voice of. It was a huge challenge with tons of pressure. Early in the storyboading process, Mushu's part grew and then doubled. I went from doing a smaller supporting character, to one of the stars of the film. With that came more scenes to animate and more animators to supervise- and lots more pressure. I did quite a few all-nighters on that film. I had six to seven animators working in the Mushu unit, which included many good friends and my best friend and future business partner, Rob Corley. Even with the pressures, it was a great experience and something I am very proud of.

One story that I will never forget about Mulan happened toward the beginning of the production. I was asked to be a guest speaker at a Disneyana convention in Boston and I mentioned that our studio was bringing the Mulan fable to life. Afterward, a Chinese American man came up to me with his two daughters. He was very excited and told me that he wants his girls to grow up being strong, independent women, but that his home country doesn't promote that. Mulan is the only story that he can proudly share his family's culture with his little girls and, with tears in his eyes, he told me he couldn't wait to watch this film with them! It really made me realize the power of this story and the effect it could have on people. I'll never forget it.

JA: One year later you would lend your talents as an additional animator on Tarzan, and doing the same for Atlantis: The Lost Empire; do you have a moment in your career at Disney that stands out as being the most memorable?

TB: Funny you should put it that way, because that time was definitely the "most memorable". I had just finished working hard for over a year on Mulan (with almost 5 months of overtime) with little time off afterward. Disney asked me to help out on Tarzan to animate the "elephant family" sequence, where the adult elephants get into an argument about piranhas, while also being asked to do a Roger Rabbit animation test for a possible sequel, while also working as Supervising animator on the short John Henry (directed by friend/mentor Mark Henn). In there somewhere was a few Atlantis scenes too. I ended up animating John Henry during the day and Tarzan at night. Because I didn't want to say "no" to anything, I went from Mushu overtime to overtime on Tarzan. I ended up getting viral meningitis and was in the hospital for a week with a few more weeks of recovery. The doctors said stress could have been a primary reason. It was a huge eye opener and made me look at my work and Disney differently. My family and my God was more important than climbing the Disney ladder, and that experience led to me deciding to leave Disney to use my abilities for a small company in Chicago called Big Idea, makers of the DVD series Veggietales. This was around 2000 that I left and started a whole new adventure. Long story.

JA: In 2003 you worked on Brother Bear, directed by Aaron Blaise and Robert Walker; why was this your last project to work on at Disney?

TB: In late 2002, after almost two years at Big Idea, they were going bankrupt and had massive lay-offs, of which I was one. I was able to come back to Florida and get onto Brother Bear mid-way through the production to help with the animation of Rutt and Tuke, the two moose characters. It was a limited deal, because Disney was tightening up at the time. I knew it was only for about six to eight months. After that, I stayed in Florida and started doing freelance out of our house for about a year. During this time, I pitched a book concept to a NY publisher, Watson-Guptill, and began working on my book that came out a year or so later, Creating Characters with Personality.

JA: And finally, tell me about Funnypages Productions.

TB: Around late 2003 Disney decided (with very little forethought, in my opinion) that they would shut down the Florida studio and put around 250 animation staff on the streets. As I mentioned above, I was already gone from Disney and working from home, but still very rooted in the goings on at Disney via my friends there. During that year, I started looking at moving and working elsewhere. I started talking to buddy and animator, Rob Corley, about us starting our own company elsewhere. So, when Disney did make the announcement to shut the studio, we were already well on our way toward a plan. We decided (through a God-led chain of events) to move our families to Franklin, Tennessee, just outside of Nashville. We love it here!

As Funnypages Productions, we've been busy ever since! We've made a couple publishing deals based on a few of our original properties and characters. One as a girl's chapter book series called Andi's Journal and another as an eight book manga series called Tomo. We do a bunch of work-for-hire character design, storyboarding, direction and illustration for clients like Disney, CBN, Scholastic, Big Idea, Universal, and many more. Our company really focuses on Pre-production artwork for film, TV, video games and more. At this moment, we are developing a live-action educational TV show and we are designing a range of things from sets, to puppets, to costume design. It's been a blast! We work out of a four-room office condo in a space we love. Rob and I work on our own web, TV and film ideas at night, or inbetween projects. We hope to have some of those move forward very shortly.